Project Bloks is preceded and shaped by a long history of research: from Friedrich Froebel, Maria Montessori, Jean Piaget’s pioneering work in the area of learning by experience, exploration, and manipulation to the research started in the 70s by Seymour Papert and Radia Perlman with Robot Logo, TORTIS, and everything in between.
More recently work in tangibles by MIT Media Lab and Tufts University have been highly influential. Approaches to visual programming — namely Scratch, ScratchJr, and Blockly — have also informed our approach.
The project evolved with the input of thought-leaders in many fields, including Computer Science, education, user experience research, and accessibility. During research and development we have worked and tested with more than 150 children. The project is still in active research.
We are looking for participants from around the world who would like to help shape the future of Computer Science education and tangibles by remotely taking part in our research studies later in the year. If that’s you, or you’d simply like updates on the progress of the project, please sign up.